Thursday, March 26, 2015

Nessian Game Warden

Fallen behind in blog posts. Retroactively, here is Nessian Game Warden. Card art for Magic the Gathering, released last year.  It additionally appears in Spectrum 21.

 Nessian Game Warden
 © Wizards of the Coast

Wednesday, June 11, 2014

Homo Syntheticus_ WIP.a

The next step_ My current WIP in my Homo Syntheticus series:

_In processu a.

After the second pass. Now to add the paint.#cyborgs #homosyntheticus #cyborgart

_In processu b.

Thursday, February 06, 2014

Painted Sketches

I stopped painting traditionally for a long time, mostly because the pay check called for it more than anything else. I always loved the act of painting.  I tried doing other things, but it never really left my mind.
 In the meantime, I started working for MTG and that involved having to do card alters at events and such. It inspired me to break my paints back out.

Lotleth Troll artist proof acrylic

Blood Crypt artist proof acrylic

Moving from small, to big, and then back to small. lt felt good to move paint again.
I moved to small canvases and then popped out one big one that had been swimming around in my subconscious for a while.
(Pater Probus)

 I was working in acrylics and struggling to keep the paint wet and consistent. I got fed up and went out for a big paint sale and got some oils (thanks to Aaron Miller for his for helping me choose the paints).

I took it slow and didn’t commit myself too much to what I was doing, but I had been thinking about it for a while.

6x6 oil 
6x6 oil

6x6 oil

10x10 oil

Getting the itch to tackle something big again.


Wednesday, April 17, 2013

Spectrum 20

This year, I am honored to have one piece that was chosen to be included in upcoming Spectrum 20.

My full wrap around cover for Frank Beddor's Hatter M: Zen of Wonder
©Automatic pictures

art by vincent proce

Spectrum 19

It always interests me what gets into the annual Spectrum and what doesn't. Every year, I send in multiple pieces for consideration into the revered publication. This year I sent in 15, I think, and luckily two of those pieces made it in.
True, I've been fortunate enough to have a piece or two of my work accepted yearly for the the last 6 years or so, with a gap year that my work wasn't chosen.
It's always hard NOT to be chosen. No bones about it. Alternately yeah, it feels really great to have my work accepted, when it is. I feel like it's a pretty sweet vindication of how hard I've worked at my craft.
Still, year after year, I can never predict if I'll get in or if I won't, and if so, which of the 15 or so pieces I sent made it.
Here's my work that was included in Spectrum 19.

The first one is art for Magic the Gathering Planechase

Hedron Fields of Agadeem
© Wizards of the Coast

The second one is concept art for Magic.

Concept Art for Magic the Gathering
© Wizards of the Coast

Tuesday, April 16, 2013

Spectrum 18

l was extremely honored to have my piece Body Parts selected to be the title page for Spectrum 18:The Best in Contemporary Fantasticic Art

 lt was created as concept art for Phoshor Games. 

Body Parts_ Digital